Bridge Apps

Any platform or app that supports Socket.IO could communicate with ProtoPie Connect through messages. That's where the bridge app comes into play.

[object Object]

A bridge app can catch events, receive data from a server, and sometimes function as a single application. Through Socket.IO, events and data can be interpreted by ProtoPie Connect.

In the example below, the bridge app receives events from the Logitech G29 through the device driver. After receiving, events are converted to JSON and delivered to ProtoPie Connect through Socket.IO.

[object Object]

When messages are sent to ProtoPie Connect using the JSON API, ProtoPie Connect would broadcast them to prototypes, bridge apps, and external devices. A message is of a JSON type, and the structure is as follows.

  messageId: "messageId",
  value: "value",

This is an example of messages sent to ProtoPie Connect using Socket.IO in Node.js. Have a look at the comments in the example code for more information. You can find the full source code on GitHub.

// must be installed by `npm install`
const io = require('');

function main(address) {
  // open connection to ProtoPie Connect with address
  const socket = io(address);

  // event for socket connected
  socket.on('connect', () => {
    console.log('Socket connected', address);

  // event for socket disconnected
  socket.on('disconnect', () => {
    console.log('Socket disconnected');

  // receive message to ProtoPie Connect
  socket.on('ppMessage', (message) => {
      'Message form ProtoPie Connect',

  setInterval(() => {
    // message JSON format
    const message = {
      messageId: 'time',    // messageId for ProtoPie Connect
      value: new Date(),    // value for ProtoPie Connect

      'Message to ProtoPie Connect',

    // send message to ProtoPie Connect with event name 'ppMessage' and message
    socket.emit('ppMessage', message);
  }, 1000);

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