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Introducing ProtoPie

Getting Started

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Import

Getting Started

Importing From Adobe XD

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ProtoPie Genie

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Timelines

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Getting Started

Functions

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Formulas Use Cases

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Getting Started

Variables

Predefined Variables

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Getting Started

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Getting Started

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Getting Started

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Getting Started

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Getting Started

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Connecting Devices

Connecting blokdots

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Overview

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ProtoPie Connect

Getting Started

API Plugin

Arduino Plugin

blokdots Plugin

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Gamepad Plugin

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Menu

Introducing ProtoPie

Getting Started

Making Your First Prototype

ProtoPie Ecosystem

ProtoPie Studio Interface

Import

Getting Started

Importing From Adobe XD

Importing From Figma

Importing From Sketch

ProtoPie Genie

Basic Elements

Containers

Devices

Layers

Preview Window

Scenes

Scroll/Paging

Shortcuts

System Status Bar

Triggers & Responses

Easing

Annotations

Responses

Timelines

Triggers

Formulas

Getting Started

Functions

Layer Properties

Syntax

Formulas Use Cases

Variables

Getting Started

Variables

Predefined Variables

Variables Use Cases

AI

Getting Started

AI Interaction Creation

AI Document Q&A

AI Panel Interface

Tips for Best Results

Auto Layout

Getting Started

Auto Layout Properties

Components

Getting Started

Component Guides

Editing Components

Nested Components

Send & Receive Messages

Interaction Libraries

Getting Started

Managing Interaction Libraries

Managing Library Members

Voice Prototyping

Getting Started

Listen Response

Speak Response

Use Cases

Voice Command Trigger

Connecting Devices

Connecting blokdots

Connecting Mobile Devices

ProtoPie Cloud

Getting Started

Managing Prototypes

Managing Storage

Sharing Prototypes

ProtoPie Player

Testing Prototypes

Managing Fonts

Offline Testing

ProtoPie Player for Wear OS

Teams

Getting Started

Editors & Viewers

Onboarding Your Team

Projects

Team Owner & Team Admin

Handoff

Getting Started

Creating Interaction Recordings

Managing Interaction Recordings

Recording Page

User Testing

Getting Started

Overview

Creating Test Rooms

External Integrations

Managing Test Sessions

Test Results & Analysis

User Testing on ProtoPie Cloud

ProtoPie Connect

Getting Started

API Plugin

Arduino Plugin

blokdots Plugin

Connect Embedded

Custom Layer Integrations

Custom Plugins

Connect Devices

Gamepad Plugin

IFTTT Plugin

Logitech G29 Steering Wheel Plugin

Testing Prototypes

Feature Comparison

Unity Plugin

ProtoPie Enterprise

Getting Started

Organization Settings

Service Admin

Single Sign-On (SSO)

Security

Overview

Access Control

Data Transit, Storage & Backup

Incident Response

Network & ProtoPie Player App Security

Physical Security

Risk Management

Send & Receive Messages

Components are isolated from each other and scenes, meaning triggers and responses within a component cannot be assigned to layers and variables outside of it. The same applies to triggers and responses in a scene or nested component, which cannot be assigned to layers and variables within a component.

To overcome this limitation, you can utilize the Send response and Receive trigger. Within the component, you can send a message using the Send response, and it can be received by a Receive trigger located outside of this specific component (in a scene, parent component, or child component). This communication can also work in reverse.

Of course, it is also possible to send and receive messages exclusively within the component itself.

Send Responses

Send to Parent

This channel allows you to send a message from the component to a parent component or scene when there's no parent component.


{'_type': 'localeString', 'en': 'send to parent'}

Send to Child Component

This channel allows you to send a message from the component to a child component.


{'_type': 'localeString', 'en': 'send to child component'}

Send to Current Scene

This channel allows you to send a message from the component to the scene where the component is used.


{'_type': 'localeString', 'en': 'send to current scene'}

Send to Current Component

This channel allows you to send a message that remains within the component.


{'_type': 'localeString', 'en': 'send to current component'}

Receive Triggers

Receive from Parent

This channel allows you to receive messages from a parent component or scene when there's no parent component.


{'_type': 'localeString', 'en': 'receive from parent'}

Receive from Child Component

This channel allows you to receive messages from a child component.


{'_type': 'localeString', 'en': 'receive from child component'}

Receive from Current Scene

This channel allows you to receive a message from the scene where the component is used.


{'_type': 'localeString', 'en': 'receive from current scene'}

Receive from Current Component

This channel allows you to receive a message that remains within the component.


{'_type': 'localeString', 'en': 'receive from current component'}

Looking to explore this feature deeper?

We recommend you joining the Digital Dashboard Masterclass. This masterclass offers an in-depth exploration of the Send & Receive feature and provides you with the knowledge and skills to use it effectively.

Moreover, learn how to simplify the development of complex projects, such as games, with our recently launched Mobile Game prototyping masterclass.

Don't miss out on this opportunity to understand how ProtoPie’s user-friendly approach and systematic development process make your projects becomes more manageable.